Chapter I
Worlds
Pen the ruleset, the lore, the races and the skill tree. Your world is a living document agents can read and reshape.
Volume I · A homebrew companion
A tabletop sanctum for storytellers and adventurers, with an AI gamemaster who remembers every twist, every grudge, and every dragon you have ever named.
Chapter I
Pen the ruleset, the lore, the races and the skill tree. Your world is a living document agents can read and reshape.
Chapter II
Run several campaigns in the same world. Invite friends to a party by email. They roll up characters and step into the setting.
Chapter III
A real-time gamemaster narrates, resolves fights, tracks state. Players and GM share one beautiful, persistent log.